Star Wars Empire at War Forces of Corruption mod Phoenix Rising
Phoenix Rising
Phoenix Rising is a complete overhaul of EAW's mechanics, introducing new economic and production options, many new units, and a technology system that allows you to research and upgrade new units individually. Phoenix Rising is set in the Legends universe, during the Galactic Civil War.
- Play the Galactic Civil War your way from 18BBY with the full range of tech in the sandbox campaigns.
- Experience the lead-up to A New Hope from both sides of the Galactic Civil War, as told in the Legends universe, in the Operation Skyhook campaign.
- Capture or defend Coruscant in the Road to Coruscant.
- Defeat Thrawn's attempts to reassert the Empire or fight with him to eradicate the New Republic in the Thrawn Campaign.
- Unite the warring Imperials or liberate the galaxy in Imperial Mutiny.
- Play the Galactic Civil War your way in the 18 BBY sandbox campaigns with the Rebels, Empire or CSA
- 50+ buildable land units, 85+ buildable space units, with 4+ upgrades each
- 160+ heroes, many with upgrades
- Countless Independent and special starting forces units, some buildable in unique locations
- Research technology from the end of the Clone Wars through to the Yuuzahn Vong War.
Short summary of changes:
- Sweeping optimization improvements, including a "light" campaign for those having performance problems.
- Rewritten galactic conquests
- Rewritten AI to be more intelligent and challenging
- All hyperspace travel now done via hyperlanes, with bonus speed and income from different sizes of route
- Complete overhaul of planet locations, bonuses, and abilities
- Over 50 new ground maps for v2.0, many new space maps
- Both land and space skirmish are available (though land skirmish is still unfinished for the CSA)
- Space skirmish has been completely rebalanced to be more of a competitive experience
- New armor/shield/damage system for space combat, bringing it in line with our ground combat changes from v1.2.
- New space units and ground vehicles
- Improved weather system and atmospheric effects
- New hero system
Tyranny starves in the absence of consent. Phoenix Rising is not an organization so much as it is a thought – a conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire?
The answer to that question plays out in the course of this total conversion. In a time where the Empire's grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor's closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars.
Assemble your faction's war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector.
This is a four-decade strategic simulation of warfare across 120,000 light-years.
(For main news and discussion, please visit our site.)
Informations of version 2.0
Play the Galactic Civil War your way from 18BBY with the full range of PR tech in the sandbox campaigns.
Experience the lead-up to A New Hope from both sides of the Galactic Civil War, as told in the Legends universe, in the Operation Skyhook campaign.
Capture or defend Coruscant in the Road to Coruscant.
Defeat Thrawn's attempts to reassert the Empire or fight with him to eradicate the New Republic in the Thrawn Campaign.
Unite the warring Imperials or liberate the galaxy in Imperial Mutiny.
Short summary of changes:
- Sweeping optimization improvements, including a "light" campaign for those having performance problems.
- Rewritten galactic conquests (Demo featured: Operation Skyhook)
- Rewritten AI to be more intelligent and challenging
- All hyperspace travel now done via hyperlanes, with bonus speed and income from different sizes of route
- Complete overhaul of planet locations, bonuses, and abilities
- Over 50 new ground maps for v2.0, many new space maps
- Both land and space skirmish are available (though land skirmish is still unfinished for the CSA)
- Space skirmish has been completely rebalanced to be more of a competitive experience.
- New armor/shield/damage system for space combat, bringing it in line with our ground combat changes from v1.2. New space units and ground vehicles
- Improved weather system and atmospheric effects
- New hero system
For a full changelog, visit www.eawpr.net..
Installation:
Unzip into your Forces of Corruption Mods folder so that you have \Mods\Phoenix_Rising_v2_Beta. Inside the Phoenix_Rising_v2_0_Beta folder, there are two .bat files, for disk/GoG and Steam versions.
Disk/GoG:
Copy Phoenix_Rising_v2_0_Beta.bat into your Star Wars Forces of Corruption or EAWX folder, alongside swfoc.exe and then put a shortcut to the .bat file wherever you want.
Steam:
Recommended to use the workshop version of the mod for easy installation, available here:
Steamcommunity.com
Copy Phoenix_Rising_v2_0_Demo_Steam.bat into your "...\Steam\steamapps\common\Star Wars Empire at War\corruption\" folder, alongside StarWarsG.exe and then put a shortcut to the .bat file wherever you want. Alternatively, use the in-game mod launcher, or the Steam launch options using MODPATH=Mods\Phoenix_Rising_v2_Beta
Recommended: install onto an SSD and use a CPU with good single-core performance for best results.
Baixar agora
Download NowModdb: moddb.com/downloads/phoenix-rising-v20-beta
Steam:https://steamcommunity.com/sharedfiles/filedetails/?id=1235783994
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